During the tutorial I discussed where I was trying to go in terms of ideas and where I wanted to take my research. At this point, I was considering the question "Why is 2D animation still valued within the industry when 3D animation appears to be favoured?". This led to the discussion with Mike going down the route of exploring both 2D and 3D animation and why animation studios choose one technique over the other.
However, it was brought to my attention that I may be being too presumptuous when I discussed my ideas with Annabeth a few days later. This left me feeling slightly unsettled, as I was already feeling lost to begin with.
Although, having said that, I did manage to solidify my idea for my practical work during this tutorial. As I am focusing on 2D animation and aesthetics, I will be taking a given treatment (from a book or an animation) and creating several versions of this treatment using a range of mediums to test how effective different aesthetics are at effecting the way it is perceived by an audience. I will also be using this as an opportunity to learn TV Paint, as I want to focus on developing my skills as a digital 2D animator.
Overall, I feel that I am a lot more clear and confident on where to take my practical work, however I am still uncertain of where I want to take my research for my dissertation. With this in mind, I will take a step back and start broad in the hopes to find a focus point to bring it back to.
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