Before I can start animating, I needed to create the assets that I would place in After Effects. To do this, I found images of the characters I want to be in my presentation on the internet to use in Photoshop. Whilst I was doing this task, I decided to miss out some of the animations I was going to include within my animation, as I realised that I had way to many animations to represent in such a short time. I reduced the total number to 12, this will give me plenty of room to coherently portray my ideas and the issue I have explored.
Once I had all the images I needed, I then began to create the assets within Photoshop. I simply created compositions of the characters from the different animations by layering them up. Placing them into After Effects and controlling the camera wasn't so simple though.
The first attempt I created went really well, considering this is the second time I have ever used 3D cameras within After Effects. I was really pleased with the outcome and I felt that it I had created a good visual response that coherently portrayed my ideas. I felt that the animation ran well and it was smooth enough and the camera flowed nicely through the space I had created.
However, after asking a few of my peers what they thought, it was brought to my attention that the animation ran a little too quickly. This meant that I had to go back and adjust some of the key frames within the animation (and I thought I'd done well). This proved to be an extremely difficult task and I was only able to slow the animation down to a certain degree. Some areas of the animation are running a little too quickly and I did try to sort it out but I could only do so much, as I didn't want my animation to run too far over the suggested running time. Having said this, I am still really pleased with my overall result and I feel that I have produced an animation that demonstrates what I have found about racial representation within animation. I am also really happy with how well I have managed to use the 3D cameras within After Effects.
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